﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace PalBattleEmulator.Graphic
{
    public class GraphicFrame
    {
        public int FrameIndex;
        public int RepeatTimes;
        public int Delay;
        public int PosX;
        public int PoxY;
        public int ZIndex;
    }
}
